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Mountain Conifer Forest - Assassin's Creed Valhalla: Dawn of Ragnarok

One of the procedural scattering rules I made for AC Valhalla : Dawn of Ragnarock.
A dense conifer forest . Nicely mossed up and green , inspired by mountainous conifer forests.
I worked on the assets scattering and material composition of the forest.
Thanks to
Art direction: Eddie Bennun, Nikola Stoyanov
Technical art direction: Yavor Yakovliev
Lead environment art: Nikolay Peev, Biser Parashkevov, Martin Kamburov
And the whole dev team !