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Samuil Munis
Samuil Munis
Technical Art Director, Ubisoft Sofia
Sofia, Bulgaria

Summary

Environment Artist
Senior Technical Artist
Associate Technical Art Director
Technical Art Director

Skills

3D ModelingLightingGame DevelopmentPBR TexturingOptimizationEnvironment artTechnical art

Software proficiency

Anvil
Anvil
Snowdrop
Snowdrop
Maya
Maya
QGIS
QGIS
Premiere
Premiere
Unreal Engine
Unreal Engine
3ds Max
3ds Max
World Machine
World Machine
SpeedTree
SpeedTree
ZBrush
ZBrush
Houdini
Houdini
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer

Productions

    • Video Game
      Assassin's Creed Mirage
    • Year
      2023
    • Role
      Associate Technical Art Director
    • Company
      Ubisoft
    • Video Game
      Assassin's Creed Valhalla: Dawn of Ragnarok
    • Year
      2022
    • Role
      Associate Technical Art Director
    • Company
      Ubisoft
    • Video Game
      Assassin's Creed Valhalla
    • Year
      2020
    • Role
      Associate Technical Art Director
    • Company
      Ubisoft
    • Video Game
      The Division 2 - Episode 2 Pentagon: The Last Castle
    • Year
      2019
    • Role
      Senior Technical Artist
    • Company
      Ubisoft
    • Video Game
      The Division 2
    • Year
      2019
    • Role
      Senior Technical Artist
    • Company
      Ubisoft
    • Video Game
      Assassin's Creed Origins : Curse of the Pharaohs
    • Year
      2018
    • Role
      Technical Artist
    • Company
      Ubisoft
    • Video Game
      Assassin's Creed Origins
    • Year
      2017
    • Role
      Technical Artist
    • Company
      Ubisoft

Experience

  • Technical Art Director at Ubisoft
    Sofia
    November 2019 - Present

  • Associate Technical Art Director at Ubisoft Sofia
    Sofia, Bulgaria
    April 2016 - Present