This is a showcase of the assets I made for my Leartes Dekogon challange project.
Train Wreck Refuge.
The theme was post apocalyptic environment. I wanted to give a bit of flavor and brought the settings into my country with some very iconic retro socialist assets.
The trains are a modeled to the Bulgarian National Railway .Interiors from the train are spread around the site.
There a things like a BDJ coat uniform, toys , beer bottles , cigarettes, all with a classic socialist brandings and coloring.
Along them there also some modular pieces like beams , wooden planks , rails and other to build the scene.
The vegetation was also made by me . Specifically for the project I worked on the clutter - flowers grass and clovers, fern, ivy and moss .
The train wagons were an interesting exercise as they are completely modeled in Houdini , starting from the intact one , and then dropped with to create the damages with physics.
All this was the high poly and turned into low poly. Then a custom shader I worked on to integrate tiling textures , large scale normal from high poly , edge and wear masks from baking the the highpoly - curvature , AO. Also some 3 way vertex paint - all metal materials have 3 stages of destruction wich are blended with vertex colors.
The meshes are seperated into pieces depending on each material type - metal white/red , rusted , interior , lower half rust . etc.
https://www.unrealengine.com/marketplace/en-US/product/train-wreck-refuge