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Golden Piles , Mistletoe, Props - Assassin's Creed Valhalla: Dawn of Ragnarok

Various assets a made for AC Valhalla: Dawn of Ragnarok.
Some golden piles and the textures for them. For the sheers amount of golden assets that were needed this is a base with flat tiling texture. It is using a parallax shader to give it a bit more depth. The shader is also something I worked on to turn it parallax.
Some vegetation , like mistletoes used during the main quest - few natural ones for the trees, a cariable bale and a signle branch for player interaction.
Thanks to
Art direction: Eddie Bennun, Nikola Stoyanov
Technical art direction: Yavor Yakovliev
Lead environment art: Nikolay Peev, Biser Parashkevov, Martin Kamburov
And the whole dev team !