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Taiga Forest - Assassin's Creed Valhalla: Dawn of Ragnarok

As part of my work on AC Valhalla: Dawn of Ragnarok , I created a few procedural scattering rules for a few regions in the game.
This is a pine forest , inspired by the Taiga type of vegetation in various regions across north asia and north america.
Thanks to
Art direction: Eddie Bennun, Nikola Stoyanov
Technical art direction: Yavor Yakovliev
Lead environment art: Nikolay Peev, Biser Parashkevov, Martin Kamburov
And the whole dev team !