For AC Valhalla: Dawn of Ragnarok , I worked on a few procedural scattering rules , for open landscapes. They are inspired by high up mountainous environments.
Thanks to
Art direction: Eddie Bennun, Nikola Stoyanov
Technical art direction: Yavor Yakovliev
Lead environment art: Nikolay Peev, Biser Parashkevov, Martin Kamburov
Environment Art: Diliana Stoycheva, Kremena-Velina Krasteva
And the whole dev team !