This is some of my work on the ACO: The Curse of the Pharaohs DLC.
This is the level art and layout of the Thebes surrounding region. It’s an agricultural region, I populated it with procedural tools, terrain and propping. This includes the canals, small rest and work camps, and places around the fields, the irrigation, vegetation and other.
The Thebes region is rich on different culture types, and the people have built a vast infrastructure of canals, irrigations and areas to store and process the harvests. Some of that former greatness has fallen in disrepair since the curse has grasped the lands.
Art Director : Eddie Benun
Art Lead : Biser Parashkevov
Technical Art Director: Yavor Yakovliev
Procedural Artist: Pavel Kalinov
AI and Level Design : Svetoslav Aleksandrov