This is some of my work on the ACO: The Curse of the Pharaohs DLC.
I did the level art and layout of this agricultural region. I worked with procedural tools, terrain and traditional propping to create the canals, fields, irrigations and small man-made areas.
The Thebes region is rich on different culture types, and the people have built a vast infrastructure of canals, irrigations and areas to store and process the harvests. Some of that former greatness has fallen in disrepair since the curse has grasped the lands. This part of the fields is more ran dawn than the rest since it is furthest from the city boundaries.
Art Director : Eddie Benun
Art Lead : Biser Parashkevov
Technical Art Director: Yavor Yakovliev
Procedural Artist: Pavel Kalinov
AI and Level Design : Svetoslav Aleksandrov