Assassin’s Creed Origins – Green Mountain Rivers
A few rivers I worked on for Green Mountain region in AC:origins. I worked on placing the rivers and their beds with terrain and procedural tools. Level art pass was also done for placing waterfalls,FX,vegetation rocks and cliffs along with procedural generation of vegetation,trees and clutter from technical artist Nikola Valkanov.
Art Director : Eddie Benun
Art lead : Biser Parashkevov
Procedural Technical Artist :Nikola Valkanov, Pavel Kalinov
FX and shader: Floris Sprokkreeff
Procedural tool: Kim Goossens
Technical Art Director: Yavor Yakovliev