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Assassin’s Creed Origins – Vineyards of Kyrenaika

Some of the level art I did for the vineyards across Kyrenaika and Green Mountain regions. Greeks have been cultivating the region and have brought their Mediterranean knowledge of grape fields to the fertile region. Vineyards are cultivated across the entire region, but two major wine productions are dominating, one in the Green Mountain area above Balagrae and one in the Marmarica region next to the sea. My work consisted of forming the terrain and placing the procedural vineyards across it. Also level art, placing domestic life props, trees and vegetation to give them a feeling of ongoing harvest.

Art Director : Eddie Benun
Art lead : Biser Parashkevov
Procedural Technical Artist : Pavel Kalinov
Technical Art Director: Yavor Yakovliev
AI Level Design : Svetoslav Aleksandrov