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Assassin’s Creed Оrigins – Mountain River in Marmarica

Another of the rivers I worked on for AC: Origins. The longest river in the Kyrenaika region, it starts high up in the mountains of Marmarica and makes its way to the Mediterranean sea. It splits the region in two prompting the romans to start building a bridge to aid their military machine when waters get full. The stream is probably the reason for the fertility of the ground that has helped a booming vineyard cultivation.
On this one, as the other rivers, I worked with procedural tools and terrain to form the river beds and surroundings, then I placed cliffs, waterfals, FX and vegetation.

Art Director : Eddie Benun
Art lead : Biser Parashkevov
Procedural Technical Artist :Nikola Valkanov, Pavel Kalinov
FX and shader: Floris Sprokkreeff
Procedural tool: Kim Goossens
Technical Art Director: Yavor Yakovliev