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Scots Pines - UE4 Pack

A project I was working on in my spare time , creating a full scene and pipeline in UE4.
Trees are manually created with manual all LODs. Custom wind paint and wind shader to drive it , no pivot painter or speedtree. Textures are all created procedurally and sculpted.
Materials made with usability in mind with optimized exposed parameters.
Custom Landscape material , vegetation master, opaque master with blending textures (rocks,moss, wetness.), custom water with decal caustics, some physicall waves and fake specular, fake subsurface .
Also worked a bit on my lighting for open spaces , trying to push slightly more realistic look than before.