Some of my work on AC Origins included working on the creation of the lakes in the Roman controlled regions. I worked over the terrain for the lake bed and shorelines, level art for the rocks and vegetation along with procedural artist Nikola Valkanov. Also I made a few terrain materials that worked procedurally with angles to cover the lakes and shorelines without a lot of manual painting.
Art Director : Eddie Benun
Art lead : Biser Parashkevov
Procedural Technical Artist : Nikola Valkanov
Technical Art Director: Yavor Yakovliev
Additional Level Art: Anton Marinov