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The Division 2 -Vegetation Street Decals

Some of the work i did for The Division 2 was to organize and oversee the optimization of all vegetation assets.
Some of the assets that needed to be practically redone were the vegetation from street decals.
Vegetation is really prominent in the game, and these decals were the most used asset across the map. These few assets contributed to the largest percent of geometry in the entire game per type of asset.
I reworked the asset keeping the feel and shape and made some custom LODs.

The assets were made by Adam Rosengren, textures by Robin Jönsson.

Technical Art Director - Yavor Yakovliev
Technical Lead Massive - Stephen Hawes
Art Director - Benedikt Podlesnigg
Vegetation Textures and art - Robin Jönsson, Adam Rosengren
https://www.artstation.com/experience