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Afterlifes Terrain - ACO: Curse of the Pharaohs

If you haven't played the DLC yet, this contains spoilers.
Part of my work on the DLC included creating the environment around the afterlifes.
Each afterlife had a very special feeling and outer worldly look. The Aten afterlife was a interesting take on a endless white salt desert with strange formations and popping white tones.
The Duat, the city of dead was an awesome concept of a gigantic crater deep into an endless night. Very striking shapes and tall imposing ledges were needed on the entire outer edge of the city.
I worked mostly with terrain and procedural tools to form such vast areas, but some hand placement was also needed for some special silhouettes.
Art Director : Eddie Benun
Art Lead : Nikolay Peev
Technical Art Director: Yavor Yakovliev
Environment Art: Encho Enchev, George Vourdoulas
Level Design: Alexander Stefanov, Danail Petrov, Kaloyan Gigilev
Procedural Artist: Pavel Kalinov